Formal support for dynamic SVG image type - W3C SVG 1.1 specification
Under Supported Image Types on https://bixbydevelopers.com/dev/docs/dev-guide/developers/building-views.layouts SVG is not guaranteed.
While there is some documentation as to how to invoke SVG: https://bixbydevelopers.com/dev/docs/reference/type/layout-macro-def.content.image.url
And SVG appears to work in the Bixby Studio Simulator, the same code doesn't work on device with a Private Submission Capsule.
I therefore request official support for dynamic SVG, specifically the W3C Scalable Vector Graphics (SVG) 1.1 (Second Edition) specification: https://www.w3.org/TR/SVG11/
Test cases can be found here: https://www.w3.org/Graphics/SVG/Test/20061213/
1) Dynamic SVG will allow for rendering of vector images of different sizes without issue. Without per device metrics available to the capsule any generation of JPG and PNG assets may result in off-brand or non-ideal images due to unknown device screen density/size.
2) Dynamic SVG will allow for in-capsule image generation reducing one more data surface area such as third-party graphics server for any personalized data to leak.
3) Full feature support of the SVG 1.1 standard will allow for complicated multiple SVG transforms which is one of the missing features in the Bixby Studio Simulator.
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