In some cases it might be that you'd want to show conversation drivers to the users but only when Bixby is done speaking or audio SSML is done playing.
This will help to keep the users focussed on the speech / response and not looking at the possible actions/conversation drivers they can ask for / click.
I'm asking for a specific use-case. The user is listening to an interactive story which will let the user decide what action to take or what path to move forward. Having the options presented directly to the user will allow a quick play-/click-through and this experience is not as immersive as it should be.
To display Conversation Drivers only when the audio SSML is done playing or when Bixby stops talking is a good solution. Currently you can only use "refresh" in an result-view but there is no way you can trigger it at the correct moment when Bixby is done talking.
For SSML audio it might be possible to calculate or get the WAV duration, but this is not possible for Bixbys Voice. A specific trigger would help in such cases.
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